So this week was the ultimate crunch time as we were pulling out all the stops to get a nice working build ready to go for the beta presentation. There was multiple parts of the projects that various members had so integration was very difficult to do properly.
As my final task for the build, I was working on setting the camera matinees for each of the levels as I mentioned in my last post. There were so many problems arising with this matter. Even though our level designer set up the matinee correctly as to what I needed, the camera for some reason was following a slightly off path which resulted in showing too much of the level or not ending in the correct position that I needed it to.
After many trials and tribulations my final attempt to solve this for the beta build was to hard code the position at the end of the matinee cycle. Although this worked for most levels, a few of them still bugged out on me. It wasn't too bad of a bug for the build, so it sufficed.
Once the matinees were done I sent them over for integration and the final pieces of the puzzle were put together.
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